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	<title>sylvain.nl &#187; Artist Portfolio</title>
	<atom:link href="http://www.sylvain.nl/category/art/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sylvain.nl</link>
	<description>interaction artist</description>
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		<title>i am always here</title>
		<link>http://www.sylvain.nl/art/i-am-always-here/</link>
		<comments>http://www.sylvain.nl/art/i-am-always-here/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 18:46:31 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[CCTV]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[security]]></category>
		<category><![CDATA[surveillance]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=35</guid>
		<description><![CDATA[We believe in CCTV as an almost absolute truth, an above-human system literally watching over us. It defines a new urban reality. How do we fit in this panopticonal reality and how do we know if we even exist in it? Does the system register our reality or its own? If we are aware of [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>We believe in CCTV as an almost absolute truth, an above-human system literally watching over us. It defines a new urban reality. How do we fit in this panopticonal reality and how do we know if we even exist in it? Does the system register our reality or its own? If we are aware of being watched, are we then still a suspect? Are we then still being watched?</p></blockquote>
<p><em>I am always here</em> is a video installation by Sylvain Vriens that deals with CCTV and the way it influences our reality. It features a CCTV-system that monitors the room in which it is present. It does this in real-time, showing the events in the room instantaneous. It seems to show an exact copy of our reality. The monitor and camera hang just above door-height and look down on those visiting the room.</p>
<p><em>I am always here</em> is a seemingly normal CCTV-system. It hangs fairly unnoticed on the wall of the room and most people will walk past without noticing. But once it is noticed and a visitor looks up trying to see himself, he will only see the surrounding room and just a glimpse of his own image quickly fading out. It is as if he views the room as it would look without him being present.</p>
<p>The CCTV-system creates its own reality by filtering out those things that it finds &#039;uninteresting&#039;. In the case of I am always here it filters out the people who are aware of its existence. CCTV’s preventive powers are claimed to be based upon awareness. A person looking straight into the camera is fully aware of being surveilled and won’t be seen as a possible suspect and is uninteresting from a surveillers point of view.</p>

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		<title>ev_lines</title>
		<link>http://www.sylvain.nl/art/ev_lines/</link>
		<comments>http://www.sylvain.nl/art/ev_lines/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 18:43:50 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[jitter]]></category>
		<category><![CDATA[max/msp]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=33</guid>
		<description><![CDATA[move away, leave me alone, step back
ev_lines is a generative interactive video-installation which reacts to a spectator in a stressful way. In &#039;rest&#039; the screen is black with one line slowly moving across the screen.
As soon as a spectator moves closer the algorithm speeds up, generating more and more lines with increasing speed until the [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>move away, leave me alone, step back</p></blockquote>
<p><em>ev_lines</em> is a generative interactive video-installation which reacts to a spectator in a stressful way. In &#039;rest&#039; the screen is black with one line slowly moving across the screen.</p>
<p>As soon as a spectator moves closer the algorithm speeds up, generating more and more lines with increasing speed until the screen is almost fully covered with white lines. As soon as the spectator moves back the system falls back to it’s state of rest with again one line slowly moving across the screen.</p>
<p>The television constantly hums softly and the more stressed the system gets, the louder it hums, up to a loud buzz.</p>

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		<item>
		<title>The In-Sucking Power of the General Excuse</title>
		<link>http://www.sylvain.nl/art/the-in-sucking-power-of-the-general-excuse/</link>
		<comments>http://www.sylvain.nl/art/the-in-sucking-power-of-the-general-excuse/#comments</comments>
		<pubDate>Fri, 30 Mar 2007 18:42:18 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[jitter]]></category>
		<category><![CDATA[max/msp]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[refrigerator]]></category>
		<category><![CDATA[sofa]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=31</guid>
		<description><![CDATA[Television, does it influence us or do we influence it?
The In-Sucking Power of the General Excuse is an installation / performance which takes in and processes a live television-signal and outputs new images and sounds. It plays with the narrative and shows the level of abstraction and randomness we have gotten used to.
The performer or [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Television, does it influence us or do we influence it?</p></blockquote>
<p><em>The In-Sucking Power of the General Excuse</em> is an installation / performance which takes in and processes a live television-signal and outputs new images and sounds. It plays with the narrative and shows the level of abstraction and randomness we have gotten used to.</p>
<p>The performer or user uses a normal remote control to switch channels to generate new images and sounds. Each time the channel changes a new algorithm is triggered. At first the channel will show normally and then gradually the algorithm changes the image and the sound. In some cases this is hardly noticeable, sometimes it is more direct, all depending on the expectations one has of the channel being watched.</p>
<p>Like with regular television, you have no real control on the output. If you don&#039;t like what you see and hear you can only change the channel.</p>

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		<title>Leaky Lightbulb</title>
		<link>http://www.sylvain.nl/art/leaky-lightbulb/</link>
		<comments>http://www.sylvain.nl/art/leaky-lightbulb/#comments</comments>
		<pubDate>Thu, 30 Nov 2006 18:38:33 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[lightbulb]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=23</guid>
		<description><![CDATA[Do you find it to dark? You will pump!
An exertion interface which the visitors have to use to keep the lights on.
Visitors use a bicycle pump to &#039;pump&#039; light into the lamps around the room which will start leaking very slowly, lowering their brightness over time. Every once in a while a visitor has to [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Do you find it to dark? You will pump!</p></blockquote>
<p>An exertion interface which the visitors have to use to keep the lights on.</p>
<p>Visitors use a bicycle pump to &#039;pump&#039; light into the lamps around the room which will start leaking very slowly, lowering their brightness over time. Every once in a while a visitor has to pump again to keep the lights on the desired brightness.</p>
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<p style="text-align: center;">
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		</item>
		<item>
		<title>Things i like to do all day pt.1</title>
		<link>http://www.sylvain.nl/art/things-i-like-to-do-all-day-pt1/</link>
		<comments>http://www.sylvain.nl/art/things-i-like-to-do-all-day-pt1/#comments</comments>
		<pubDate>Wed, 01 Nov 2006 18:36:18 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[brushing]]></category>
		<category><![CDATA[dvd]]></category>
		<category><![CDATA[teeth]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=21</guid>
		<description><![CDATA[Four times the same faces staring at you, constantly brushing his teeth. Creepy.
A DVD-loop showing me doing one of the things I could do all day: brushing my teeth.

]]></description>
			<content:encoded><![CDATA[<blockquote><p>Four times the same faces staring at you, constantly brushing his teeth. Creepy.</p></blockquote>
<p>A DVD-loop showing me doing one of the things I could do all day: brushing my teeth.</p>
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		<item>
		<title>You are never there</title>
		<link>http://www.sylvain.nl/art/you-are-never-there/</link>
		<comments>http://www.sylvain.nl/art/you-are-never-there/#comments</comments>
		<pubDate>Sun, 30 Jul 2006 18:31:31 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[jitter]]></category>
		<category><![CDATA[max/msp]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=11</guid>
		<description><![CDATA[
Always too late. Always too late.

An interactive video installation addressing the issue of always having to be reachable by phone. In an age where everybody has a cell phone, how frustrating do we find it when we can&#039;t reach somebody?
The installation consists of an old telephone and an old television. The television displays security-footage of [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
<p id="line185">Always too late. Always too late.</p>
</blockquote>
<p>An interactive video installation addressing the issue of always having to be reachable by phone. In an age where everybody has a cell phone, how frustrating do we find it when we can&#039;t reach somebody?</p>
<p id="line160">The installation consists of an old telephone and an old television. The television displays security-footage of an empty (office) space, switching between viewpoints every couple of seconds.</p>
<p><strong>Two scenarios</strong>:</p>
<ol>
<li>
<p id="line176">The surveillance shows a person entering the room. He sits down and dials a number. He waits. The old telephone starts ringing. It keeps ringing. &#034;Ring&#034; &#034;Ring&#034; &#034;Ring&#034; The man waits. At the moment a visitor answers the phone the man is tired of waiting so long and hangs up frustrated and leaves the room. The visitor is left with an empty room and a busy-tone.</p>
</li>
<li>
<p id="line176">A visitor picks up the phone and dials a random number. Subtitles claim the on-screen telephone is ringing. The visitor waits. Waits. Waits. Gives up. Hangs up. And then a man comes running into the room and picks up the phone. &#034;Hello?&#034; &#034;Hello?&#034; He hangs up and leaves the room again.</p>
</li>
</ol>
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		<title>Have-A-Seat</title>
		<link>http://www.sylvain.nl/art/have-a-seat/</link>
		<comments>http://www.sylvain.nl/art/have-a-seat/#comments</comments>
		<pubDate>Fri, 30 Sep 2005 15:50:32 +0000</pubDate>
		<dc:creator>sylvain</dc:creator>
				<category><![CDATA[Artist Portfolio]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[personal space]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[proxemics]]></category>
		<category><![CDATA[public space]]></category>
		<category><![CDATA[sofa]]></category>

		<guid isPermaLink="false">http://develop.sylvain.nl/?p=3</guid>
		<description><![CDATA[Even in the most public spaces people have the need for private space. Unaware they create a distance between themselves and others. Have-A-Seat enlarges this behavioral pattern between strangers.
Have-A-Seat is an interactive art installation addressing the issue of the need for personal space and public territory in public space.
Have-A-Seat is a seemingly normal sofa that [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Even in the most public spaces people have the need for private space. Unaware they create a distance between themselves and others. Have-A-Seat enlarges this behavioral pattern between strangers.</p></blockquote>
<p>Have-A-Seat is an interactive art installation addressing the issue of the need for personal space and public territory in public space.</p>
<p>Have-A-Seat is a seemingly normal sofa that deals with the behavioral patterns that arise when people in a public space try to create some personal space around them. Have-A-Seat emphasizes these behaviors by enlarging the natural reaction of persons when two strangers sit down next to each other. At the same time the installation gives the users their desired personal space and so raising awareness of this unconscious desire of the users.</p>
<p>Have-A-Seat makes the participant and the viewer aware of the fact that two strangers are almost always looking for a distance between them. The sofa confronts the persons with their unconscious need and fulfills it at the same time. As soon as there are two persons sitting on the sofa the sofa &#039;breaks&#039; apart and the two seats ride away from each other. As soon as one person leaves the sofa the two seats will come together and again form a seemingly normal sofa.</p>
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<p>Have-A-Seat deals with the interactions between strangers in public space for a purpose of having a rest on a seat for a limited amount of time. This falls into the personal spacing between strangers in a non-conversational situation, typically requiring 50 centimeters of personal space in between individuals. The cultural norms employed in the installation are those of North-western Europe. The applicable concepts of proximity for this project are personal distance between strangers (personal space) and public territory (territory behavior).</p>
<p>More information is available in our paper, which is available on request.</p>
<p>Have-A-Seat is created by Michiel Stade, Sylvain Vriens and Mika Igarashi within the context of the 2nd semester project assignment of the masters programme <a href="http://mediatechnology.leiden.edu/" target="_blank">Mediatechnology</a> (Leiden University, The Netherlands).</p>

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